Engine Overview

Game loop

The game loop is the repeating chain of events that runs your game.

A few things to consider:

Asset loading

Currently, all of your game package's assets will be loaded in memory when the game starts. It would probably make sense to support lazily loading some / most assets.

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What the press says...

A genuinely cute, well made game-making tool
Craig Pearson — Rock Paper Shotgun

Sounds like fun?

9 MB — Windows, OS X, Linux
Pretty damn neat [...] Good things usually happen when you give PC gamers new tools to express their creativity, so keep an eye on this one.
Tyler Wilde — PC Gamer