WikiReferenceFile Formats

Project and asset file formats

All data is written using C#'s BinaryWriter with a few extensions for vectors and quaternions.

See https://gist.github.com/elisee/5580599 for a CoffeeScript BinaryReader that can read the various primitive data types.

Wiki licensed under CC BY-SA 3.0.

What the press says...

A genuinely cute, well made game-making tool
Craig Pearson — Rock Paper Shotgun

Sounds like fun?

9 MB — Windows, OS X, Linux
Pretty damn neat [...] Good things usually happen when you give PC gamers new tools to express their creativity, so keep an eye on this one.
Tyler Wilde — PC Gamer